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Developing a scale which would capture all the data required by a study is a time- consuming and difficult process. The present paper reviews the process of developing a scale for measuring consumer buying behavior in a store environment in three stages, namely, item generation, scale development and scale evaluation. To measure the effect of store environment cues, specifically background music and behavior of salesperson on consumer buying behavior, a scale was developed using six factors, namely, perception of merchandise quality, perception of overall environment, perception of ambient music, perception of affability of salesperson, emotion (pleasure/arousal), and behavior
(approach/avoidance). Validation measures such as face validity, content validity and construct validity were employed to standardize the questionnaire with 43 statements. Factor analysis was used to check the unidimensionality of the scale to assess the consumer behavior. |