The ubiquitous presence of computing has undoubtedly changed not only the way we work today, but also the way people avoid and sabotage work. In today’s age, the Internet serves as a mechanism to “communicate, transact, entertain, educate and improve the connectivity and productivity” (Scruby, 1999, p. 2). The Internet plays an extremely important role in ensuring the ease of performing multifarious transactions to businesses. This helps to reduce costs, shorten product cycle times, market products and services more effectively (Anandarajan et al., 2000). The Internet has its own repercussions and thus companies should deploy it to employees with caution, as it exposes employees to many counterproductive activities during work hours (Anandarajan and Simmers, 2004).
Cyberloafing (Polito, 1997) is a term used for employees who slack off excessively surfing the Internet during work hours for non-work related activities. It is also called cyberslacking (Greengard, 2000) which is wasting of time and company resources by entertaining oneself on the Internet instead of working (Marron, 2000). Some researchers call this “cyber deviance” (Vitak et al., 2011), “cyber-budging” (Mills et al., 2001) or a technologically mediated manifestation of procrastination wherein individuals use different web pages for their own purposes during the office hours. Certain examples of cyberloafing include online shopping (Eastin et al., 2007; Madden, 2009; and Andreassen et al., 2014), using personal social media sites (Henle and Blanchard, 2008) and playing video games (Madden, 2009; and Reinecke, 2009).
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