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The IUP Journal of Information Technology
Design Patterns for a Better Software
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A pattern general describes a problem, which occurs over and over again in a context and provides a generic solution to the problem that can be reused. Let us consider a context, a waiting place where you wait for some service i.e., a railway station, an airport, a hospital etc. Here the typical problem you face is how to spend the waiting time positively while waiting for the desired service. You see people reading newspaper, watching TV, starring at each other or doing some other things. So, a typical solution is to fuse the waiting place with some activity that keeps people spend the waiting time happily. Similarly, in software development we encounter design situations several times and we apply generic designs to these situations. Software design patterns represent a small set of the patterns we see in the world around us.

A design pattern is an abstraction of a software solution that can be reused in development process whenever we encounter the context it addresses. From an object oriented programming perspective a pattern provides a set of specific interactions that can be applied to generic objects to solve a known problem. A design pattern is a catalogued solution that has been applied in more than one situation to produce welldesigned reusable object oriented software. It is the way a software developer would solve a particular design problem. Learning individual design pattern is therefore a better alternative to the bad design.

Pattern Example: The MVC Pattern Model-View-Controller (MVC) is a widely used software design pattern that was created by Xerox PARC for Smalltalk-80 in the 1980s. More recently, it has become the recommended model for Sun’s J2EE platform, and it is gaining increasing popularity among developers. The MVC pattern is a useful one, no matter what language you choose. The objective of the MVC pattern is the separation of components into three types: Model, View, and Controller.

 
 

Design Patterns for a Better Software, software development, Software design patterns, software solution, object oriented programming perspective, object oriented software, individual design pattern, Model-View-Controller, MVC, MVC pattern, UML diagrams, Code fragments.